
If you find a map you like, you can do a bunch of things with it: You can sort the list a few ways, ordering by popularity in a set time period, or most recent, or most subscribed. On the game's Workshop page you can see some maps down below. To get started, open up Steam, click Community, then Workshop, or visit on the web. Workshop maps are compressed better than BZ2, and will stay compressed when they are stored on disk, so they have a huge space saving advantage over regular uncompressed BSPs. If a server hosts a Workshop map, it is downloaded from the Workshop and not from the game server. Map authors can add their work to it, and Valve will use it to find maps for inclusion in the game. It lets players find interesting maps they want to play, and helps server operators find new maps to add to their mapcycle. The TF2 Maps Workshop is a large online database of TF2 maps that is integrated with Steam. If you want help setting up a server to host Workshop maps, please see this thread. This post is for map authors and game players. To unsubscribe from Steam Workshop mods, you can press the UNSUBSCRIBE button on the right 4 or go to the Steam Workshop.ĭon't forget to save the settings by pressing the SAVE button in the bottom right corner 5.Information About the TF2 Maps Workshop for Map Authors and TF2 Players The right section displays the mod names, preview images and description 3. It then may be possible to access a website if the mod contained appropriate information. For missing mods from other sources, click the icon.

Click the icon to go to the Workshop page, where you can subscribe to the missing mod or see the mod troubleshooting section for further information.

This may happen if you want to play a foreign savegame using different mods or might be caused by some technical problems of the Steam Workshop update mechanics or a mod being removed from the Steam Workshop due to legal reasons. Mods that are marked with a red triangle can't be found by the game. Be aware that it's unlikely that a mod author can test all possible combinations of mods so these indicators are a good estimation but no definitive information. There are some indicators that might serve as an orientation to estimate the impact. While in most cases it is no problem to activate additional mods at a later point of the game, deactivating mods may have a serious impact in the integrity of the savegame.

Usually the mod description or the description in the Steam Workshop or download location contain information regarding load order, dependencies and incompatibilities. Make sure that you activated all dependencies if a mod requires some, too. Some other mods might depend on scripts of other mods which have to be loaded before. If you use some mods that override files of others or manipulate them by script, they might be needed to be loaded last. In many cases it is not required to change the loading order.
